tips to save battery life on ipod touch or iphone
Posted on Aug 08, 2009 under battery life | No Comment
tips to save battery life on ipod touch or iphone
Duration : 0:6:33
tips to save battery life on ipod touch or iphone
Duration : 0:6:33
tips to save battery life on ipod touch or iphone
Duration : 0:6:33
tips to save battery life on ipod touch or iphone
Duration : 0:6:33
How does Apple’s newest phone compare in battery life during constant gaming?
With Wi-Fi off, but everything else cranked up, it lasted 2 hours 37 minutes, which is 1 minute longer than the baseline (see part 1). This video is a time-lapse, showing a minute of gameplay every second.
Games featured, in order of appearance:
0:00 Real Racing
0:36 Galaxy on Fire
2:04 Siberian Strike
Settings:
Wi-Fi off — The only change from the baseline in part 1
3G on
Sound at 50% volume
Full brightness (no auto-bright)
Location services on (and MobileMe “Find My iPhone” activated)
Bluetooth on (but nothing connected to it)
Fetch Mail Every 15 minutes
Push Mail On
Push Notifications On
Alert Sounds and Vibrations On
I’m surprised this didn’t show a bigger difference, but it could very well be within the margin of error. Turning Wi-Fi off will apparently not save you much if you’re still on 3G fetching data. But, at these settings, it is very likely that the true difference between fetching/pushing over Wi-Fi or 3G cannot be seen; considering brightness was the biggest killer on the iPod touch, it’s probably very similar here. Thus, I shall turn the brightness all the way down on the next iteration and see just how long you can play as long as you’re in the dark or don’t care too much about…seeing the game…yeah!
Subscriptions will be rewarded with leg humps. And also notification of when I upload my next video.
Duration : 0:2:37
How does Apple’s newest phone compare in battery life during constant gaming?
With minimum brightness, but everything else cranked up, it lasted 3 hours 29 minutes, which is 53 minutes longer than the baseline (see part 1). This video is a time-lapse, showing a minute of gameplay every second.
I had to experiment with lighting & camera settings during this one, since minimum brightness is so much harder to see. The usual light I was using was blinding out the screen. So, the scene goes dark (some would say atmospheric!) for a bit in the beginning before I get the bright idea to turn on a light behind me that doesn’t glare on the screen.
Games featured, in order of appearance:
0:00 Galaxy on Fire
1:43 DOOM Resurrection
2:09 Real Racing
2:35 assin’s Creed
Settings:
Wi-Fi on
3G on
Sound at 50% volume
Minimum brightness (no auto-bright) — The only change from the baseline in part 1
Location services on (and MobileMe “Find My iPhone” activated)
Bluetooth on (but nothing connected to it)
Fetch Mail Every 15 minutes
Push Mail On
Push Notifications On
Alert Sounds and Vibrations On
There you have it: keep the games going for almost 3 and a half hours just by sacrificing brightness alone. Fetching data so often still keeps a leash on your maximum battery life, so the next video is going to turn off fetching (where it manually grabs mail from accounts that don’t support push).
Subscriptions will be rewarded with leg humps. And also notification of when I upload my next video.
Duration : 0:3:30